Wednesday, 2 July 2014

Destructors

Destructor is a member function having same name as that of constructor but it is preceded by a tilde(~) symbol and is executed automatically when object of a class is destroyed.



A destructor doesn`t have a return type, not even void and  no arguments 

There is only one destructor in class.

If you don’t provide a destructor of your own then the 
compiler generates a default destructor

A destructor can be used to deallocate memory for an 
object and declared in the public section.

A destructor function is called
 automatically when the object goes out  
of scope:
 (1) the function ends 
 (2) the program ends
 (3) a block containing temporary variables ends
          (4) a delete operator is called


Need for Destructors
To de-initialize the objects when they are destroyed
To clear memory space occupied by a data member.


                              Examaple


#include<iostream>
#include<conio.h>
class counter
{
int id;
public:
counter(int i)
{
Id=I;
cout<<“contructor of object with id=”<<id;
}
~counter()
{
cout<<“destructor with id=”<<id;
}
};
void main()
{
counter c1(1);
counter c2(2);
counter c3(3);
cout<<“\n end of  main”;
getch();
}



Output:

constructor of object with id=1
constructor of object with id=2
constructor of object with id=3
End of main
destructor with id=3
destructor with id=2
destructor with id=1

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